Arriving at the Island : There are 4 ways to enter the island and 3 starting points.
Here are some ones that should be pretty simple, some complex: More types of storage, bigger chests (I currently have like 50 chests...), item on body that shows impending dangerous creature, sprint by default (it's annoying to hold down shift for 97% of the game), Have the boots make you run a bit faster (or something), Ability to simply move chests around with all items in them, More things on islands in general, I usually skip all of them, only stopping to grab some metal ore, they're almost completely useless right now.
Scoured the desiccated Caravan island and found only 2 parts to the zipline. Number to track will be 8191. New comments cannot be posted and votes cannot be cast, More posts from the RaftTheGame community, Press J to jump to the feed. We've had a number of updates now and none of them updated our beloved building hammer.
Press question mark to learn the rest of the keyboard shortcuts. Scoured the desiccated Caravan island and found only 2 parts to the zipline. Center Island : => Pick up at least 5 [Berries] around the island, there are many to … Show the hammer some love.
Saw the bubbles coming from the hose and knew I had to make it an objective to examine that and did find the part there. Can allow for traps, missing decks, light and dark areas, storage rooms and so on. A parrot or other pet (someone mentioned a cat).
Not only is it useful underwater but it is the main way to farm explosive goo/powder.
Something consumable would be best, like fishing lures that could increase catch rate/speed or as one item that can be added to a compost pile that could give you compost to grow plants faster. If you are have played chapter 1, you must be really excited about the new update of chapter 2. Any indication if whether or not we are actually catching up to who we are following or if we're truly only chasing ghosts. Can have a roaming cat that you can feed fish to tame it and bring it onto your raft … Same. Caravan Island, is an area that will be added in Update 12 “The Chapter 2”. Except I completely missed the well puzzle. Maybe a new better bed type, too? Treasure maps to dig up loot at next big islands.
Expand your raft in order to create a more comfortable living for yourself, but be wary of the dangers of the ocean! Survive the harsh life of being stuck on a raft in the middle of the ocean! U can find the pipe near the mayors office but on the beach below.
Some ideas: link them to the rudder so you can turn them on/off from there or use them as zip-line anchors. Because of this I didn't know how to launch the rocket and couldn't get the 3rd part.
Nets that can catch fish or add in new animals like lobsters.
If it could pump out clean water from the large purifier and store it, even better!
I simply assumed that weapon would be totally worthless. eggs aren't great, milk isn't great, cotton is useful for a few pieces of armor. Glass windows. Keep up the good work! In my opinion the hook would be the funniest contender but a system of hooks or ropes would also be very interesting.
Hours wandering around the ruins only to cannibalize my ship for wood to build a stairway to heaven to access the Infirmary and Mayor spires, nothing. This could give clues to Caravan Island possibly being a trailer park., While the ”coming soon” note references it as “Caravan Island“, the direct tab in the notes calls it “Caravan Town”
I just remapped sprint to the same key I use for forward. Gather debris from the water in order to craft equipment necessary for your survival. Then Honey won't be such a darn bottleneck.
Yes, pulled into the cove as my first stop and examined the bicycle pump and the hose leading into the abyss before I ventured into a single caravan. Edit: And a water tank! Press J to jump to the feed. Trivia A caravan is a vehicle desgined to be lived in. Press question mark to learn the rest of the keyboard shortcuts.
Up until I had to cheat and read the wiki I had been getting far away from the puffers due the poison discharge.
Like support beams that can substitute for pillars. Water tanks =} pipes works for water system.
Glass walls and other uses of glass (aquarium). However its hard to make the loot reward worthwile for the amount of effort; this game kind of misses "rare" or just hard to find materials (at later stages).
If not, follow the pipe deep underwater u will find one in a container submerged underwater.
If they aren't worth getting, then this eliminates like half of big islands (no point in dirt for plots, explosive goo for catching them, etc.).
A beach west, a beach south and a water path north ( that will also be your starting point if you enter through the water tunnel east). A solar oven that lets you bake things with milk and eggs (cake, fruit tarts, seafood casserole, etc.) At the end of chapter 1, you get the code of caravan island that you can find in your journal but the game required an update. Blueprints for a few more basic building options would be nice. Also, something, ANYTHING useful that uses feathers, other than arrows, would be nice.
And you would use the pipes to connect them also. My entire failure comes down to not realizing the bow and arrow are effective underwater.
Or put them on trophy boards for decoration. Current sail looks small and cheap as it should as an early game item. Beehives that let you gather honey and give you a reason to plant flowers other than for dye.
And I agree with the person who said we need a new use for feathers. Also I think its about time to give us a way to quickly traverse our rafts. I would appreciate some form of tank for freshwater... size of the biofuel-tank, but you would fill it up with freshwater from the water-purifiers.