A small hand-sized box covered with numbered buttons. The silver links are ethereal, while the bronze links are not, but they can still interact with the other links. A square of bear-beetle leather, a creature unique to the misty woods of Cix. A white, sequined glove sized for a human. An expired potion of darkvision, now just makes everything bright when you take a sip, tastes like dry carrots for some apparent reason. A glass bottle with a tiny ship of unfamiliar design inside. One of the three hooks is broken, and another is bent almost in line with the body of the hook.
He wouldn't have lied to you now, would he? A poorly crafted clay animal. A stoppered bottle that contains a harmless undead spider. A box and lid crafted from a strange, white, pliable material. An empty whiskey tumbler that causes any liquid poured into it to become bourbon. A plate made of strange clay whenever something is eaten off it a growling noise is heard from somewhere nearby. One piece of unknown paper currency with no obvious denomination. Half of a palm-sized geode that pulses dimly with purple light. The majority of attack skills in Path of Exile will alternate between equipped weapons for attacks, swinging first with the main hand and then with the off-hand weapon. A piece of coal vaguely shaped like a head.
A metal butter container marked with the words "Property of Professor Chaos.". The box has the word "Mother" inscribed on the top. A miniature canoe with what appears to be a dragonborn living on it.
It has a sprite skull inside of it. Pocket hand-bellows that were probably meant as a child's toy but are useful for starting fires none-the-less. Someone thought it would be a good idea to carve its head from an apple; the face is brown, dry and wizened. A small gem that changes color and detail to any object it touches. A completely normal silk glove that you absolutely should not ask any questions about. A riddle so tough just the sight of it makes even the most intelligent person frustrated at how hard it is. A small wooden top that refuses to stop spinning, despite your best efforts. These passive skills grant increased cast speed while dual wielding. Half of a snapped oak flag-pole. A bronze sword hilt that bears runes in an unknown language. A dagger's hilt. A drinking glass that spits out whatever's poured into it. A centuries-old pack of rations that's perfectly preserved. A perfectly flat wheel made from terracotta. A creepy idol of a black dragon with red jewels as eyes, whenever someone looks at the idol eyes their eyes flash red. It smells of campfire. A sliver from a spear said to have pierced the armpit of a saint. A bright orange, ceramic throwing star that will always miss its target. A purple banana that never rots and tastes like saltwater. A book that tells the story of a legendary hero's rise and fall, with the last chapter missing. A tiny wheel of cheese with a hole in the middle.
They go to a game you played when you were little. A canteen filled with a foul smelling orange mud. A hunk of metal which appears to be several gears jammed together at unnatural and impossible angles: attempting to turn it causes it to emit a horrible shrieking sound.
In Stock. An oval-shaped soapstone tablet inscribed with a short list of religious prohibitions. A copper lighter that never runs out of fluid. It seems the blood has since been returned to its rightful owner. A box of twelve matching pieces of broccoli. A wooden doll with a door that opens to reveal a slightly smaller, identical, doll; this one is empty, perhaps there are still smaller dolls that are missing? $19.95 Save 41% .
A flip book that depicts a cartoonish spine devil operating a riverboat. It's buckle is missing and cannot be found.
A amulet filled with liquid that churns, freezes, or boils to match its wearer's mood.
A ruby that holds the soul of a long-dead evil sorcerer.
Sheet music, with explicit instructions to play it using only sounds made by various animals instead of normal instruments. Though, you have discovered a large pea in the corner of the box in the past. When the lid is closed, it turns its contents into fresh milk. There seem to be an infinite number of potential outcomes. A four-leaf clover pressed inside a book discussing manners and etiquette. A journal that details the great adventures of a hero you have never heard of, complete with vivid descriptions of nonsensical creatures and terms, all written in messy handwriting, but with impressive diction. A codpiece with the entire Sylvan alphabet written on it. A goblin-made key that can lock any door, but unlock none. A teacup full of live, non-venomous spiders. Pre-order Tasha's Cauldron of Everything now! A small vial of black sand that glows slightly in the moonlight. These passive skills grant increased attack speed while dual wielding. When the jar is opened, the slime tries its hardest to stay as far into the jar as it can, and something tells you you shouldn't touch it. A set of cosmetic tools for cleaning the ears. They are almost always present, and they all hate each other. A music box that can only be heard by someone who as wound it at least once. A lime-green sandal that is sized for a giant.
A journal filled with poetry hand-written in Primordial. A journal with writing about the mass murder of orphans that lived at a temple, the murderer was never found; the writer seems to want revenge. An earring that causes the wearer's ears to point in an elfish fashion. So, you’re trying to track down your mark? Attacks with both weapons, dealing the damage of both in one strike.
A hangman’s noose that feels heavier than it should. A small slip of paper with wishes on it. A deep scratch is etched into one side, A red blindfold, covered in strange teal liquid. A fabled lockpick that supposedly never breaks.
A small dull dagger that refuses to sharpen. A letter addressed to you from a king that has been long dead.
A waterskin that turns anything inside it into fresh, clean water. Make a ranged spe... You create a shard of ice and fling it at one creature within range. A crown of tarnished silver. A large snow globe that houses a tiny kobold and his family.
A paper fan that won't produce a breeze no matter how hard it's waved.
A small crystal that shakes very violently when wet. An eyeball carved from stone that occasionally moves around, as though looking for something. None of this looks familiar to you in any shape or form and makes you very uncomfortable. A sword made to harness the power of demon's blood.
It reads "-dius". An explorer's journal that goes very in depth of his discoveries while in his own house. Twist the Knife; Fighting Against the Odds Gaining the Upper Hand Location, Location, Location . The brushwork and composition are impeccable. A box of nuts that feel like they are made from metal, but can be eaten as though they were normal. A warm winter scarf knitted from skunk fur. Spoilers. The blade of an ancient sword. An obsidian dagger that reflects shadow as a monochrome rainbow. A 1-centimeter long perfectly functional crossbow. A bag containing three history books so out of date they're not even written in modern Common. You have tasted a small bit of it, and amazingly, you can taste the magic in the salt, though it doesn't seem holy. The eye of a cat, for some reason it commonly looks around at anything powerful. A hand crank music box which plays a melody that causes listeners to think they are dreaming. Value. A switch used to discipline you as a child. Boot Knife Rune Dagger Quality: +20% Physical Damage: (16-17.6) –(68-74.8) Elemental Damage: 3–30 Critical Strike Chance: 6.30% Attacks per Second: 1.59 Weapon Range: 10 Requires Level 20, 31 Dex, 45 Int 30% increased Global Critical Strike Chance +12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning …
A necklace formed of the interlinked holy symbols of a dozen deities. The cowl of a renowned thief. His expressions seem too big for his face. Any item placed near it and the edge of a surface is knocked over when nobody is looking. A turban that, when worn, makes your steps feel very light.
Any liquid put inside gets tainted blue and gains a slight taste like blue raspberry.
Wind chimes that glow when the wind blows. These bonuses to dual wielding can be increased via passive skills. They're too perfect to use for anything.
It is always cold inside. A sandwich bag that has the words "for panzer only" written on it.
A pair of pants that supposedly belonged to a powerful necromancer. A child's severed finger, still fresh, and periodically twitching.
They seem to glow with a royal brilliance, but do not emit any actual light. These passive skills grant additional chance to block while dual wielding. A vial of oil labelled “Tomonari’s anointmente forr long swordes and other weppons of the disttinguished nobelemann.”. An bouquet of funerary flowers that always looks and smells fresh.
A small wooden box that holds two identical, 1-inch diameter silver spheres inside. Pages ripped out of an accounting journal of a local merchant. A birdcage into which small birds fly but once inside never eat or leave. In 5th edition mundane items made out of special materials like Mithral armor are treated like magic items. An owl feather quill that makes the holder always talk in the third person.
A crown made of polished and carved ash with gold inlays. A small hand mirror which only reflects inanimate objects. The doll's eyes follow you and you usually have nightmares when you sleep near it even when you throw it away it comes right back to you. Five keys fused together in such a way that they could never open anything. The right half of a broken bronze circlet with a light leafy pattern that when placed on your head, stays in place as though the other half was still there. The faces are scratched out.
A hat that has a secret space on the inside which is the size of a small pouch and very hard to locate. A seed that never grows when planted, but looks very similar to an acorn with a few green lumps.
A piece of taffy that always reappears when you eat it. Six useless wooden tokens previously issued by a traitor-prince as currency. Attachments that can be added to the Hidden Blade are as follows: Back to Main Page → 5e Homebrew → Equipment → Weapons, https://www.dandwiki.com/w/index.php?title=Hidden_Blade_(5e_Equipment)&oldid=1086570. It has a letter on the back that's from a friend of yours explaining their experiences in the city. A squirrel that will occasionally bring you nuts, but will hide any small objects or string you posses nearby just as often. A glass eye that spins to look at things other people are looking at. A map of a place that doesn't exist. A copper ring that feels abnormally light.